
because the game is so broken that you can lose to broken game mechanic. There is many more things wrong with the game but I would be here all day writing about them, I believe that these are the most profound problems currently, If these issues are addressed I see no reason why cossacks could not be as successfull as other games and even have a better eSports community for me there is little motivation to compete in tournaments etc. When attacking with an army they will not maintain a formation and units will try to occupy the same position on the map which results in hundreads of units in a tiny area, which really messes up the game because musketeers will all shoot the closest unit first and 100's of musket shots will be wasted, blobbing just ruins the game in general because 1000's of units can occupy a single hill which is ridiculous. Other than a few re skins and minor stat tweaks most units have stats and play styles which makes gameplay quite stale, England as a nation one of the most powerful powers in the world is an absolute joke.Ĭapture is also broken in online play, if an enemy captures a single villager they build double the amount of barracks and stables that you can which can make them extremely over powered, skill can only get you so far it will not allow you to take on an army twice your size. There isn't much variance in units, this is more noticeable with the european nations both visually and strategically, each european nation has the same generic units, 17thCent Pikemen, 18thCent Pikemen, 17thCent Musketeers, 18thCent Musketeers, MercGrenadiers, 18thCent Grenadiers, 17th CentDragoons, 18th Cent Dragoons, Hussars, Reiters, Archers, Sich Cossacks, MercDragoons, Skirmishers and Priests. Another bug with lobbys is sometimes when you join a game you will show in thee nation list for around 30 seconds and then recieve a message that the game is full.ĪI is extremely predictable, once you have thought against them a few times it is very easy to 1v7 Impossible AI as they use predictable unit composistion, army size and attacks feel as though they are in sequences rather than for example the AI randomly attacking you with a cavalry raid of 100 or so fast cavalry. There are also several bugs with game lobby's too, when players join a game sometimes it will show an incorrect amount of 'Wins' and to fix this you have to switch to the 'Shell' to correct this and it is very annoying having to do this over and over. Not only is there no way to reconnect to a game but there is also no way to save the progress of an online battle and some battles can become very tiresome and drag on for several hours. There are also some problems regarding connections, there is no way to reconnect to a game and this is very frustrating because if you lose only a few packets you are disconnected from the game.

There is also a memory bug which can occur which which basically freezes the game and you are given a memory error window. The multiplayer component of the game is terribly broken, players lose syncronization as a result units and buildings become uncontrollable, unresponsive, and fail to follow basic orders such as movement, firing at enemy troops, gather resources and upgrading technologies.

Here are some of the most important fixes that we as a community need right now: What we want to know as a community is what are you going to do to fix the current problems with the game and if you are even going to bother fixing them at all.

Having purchased previous games from the Cossacks franchise, we believed that GSC Game World would produce a good product, but in reality we are given a broken mess.

When we first seen the trailer for cossacks 3 the RTS community was very happy and could not wait to purchase the game as the historical real time strategy genre has been quite stagnant for the past decade, the last great game was probably company of heroes which quite accuratley replicated a world war 2 battle field.
